\begin{thebibliography}{1}

\bibitem{RWW03}
Sebastian~M. Riera, Oliver Wellnitz, and Lars Wolf.
\newblock A zone-based gaming architecture for ad-hoc networks.
\newblock In {\em Proceedings of the Workshop on Network and System Support for
  Games (NetGames2003)}, Redwood City, USA, May 2003.

\bibitem{Dick05}
Matthias Dick, Oliver Wellnitz, and Lars Wolf.
\newblock {Analysis of Factors Affecting Players' Performance and Perception in
  Multiplayer Games}.
\newblock In {\em Proceedings of the 4th Workshop on Network and System Support
  for Games}, Hawthorne, USA, October 2005.

\bibitem{Budke06}
Dirk Budke, {K\'aroly} Farkas, Oliver Wellnitz, Bernhard Plattner, and Lars
  Wolf.
\newblock {Real-Time Multiplayer Game Support Using QoS Mechanisms in Mobile Ad
  Hoc Networks}.
\newblock In {\em Proceedings of the 3rd Annual Conference on Wireless On
  demand Network Systems and Services (WONS 2006)}, Les {M\'enuires}, France,
  January 2006.

\end{thebibliography}
